Tag: Unity

Software Engineering in the Abrams Trek Age

Oh Behave! – Making Simple Game AI in Unity

Last year, I reached the point during the development of ‘Protectorate’ in which I needed to implement some basic AI. As a Software Engineer, I work mostly in automation. Automation brings with it a certain need for intelligence, even if it is very basic. These days, the hot AI topics are machine and deep learning.…
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March 31, 2019 0

‘Timekeeper’ Released to Unity Asset Store

Version 1.0 of ‘Timekeeper’ is now available to purchase on the Unity Asset Store.  ‘Timekeeper’ is a tool that can be used to simulate the passing of time within a video game. The user can display one or many text objects in a scene showing the date and time and choose the speed at which…
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April 24, 2018 0